Clash of Kings Mafia - GAME THREAD

Discussion in 'Forum Games and Activities' started by 99*, May 26, 2013.

  1. 99* JJ Ritchie

    Winter is Coming.

    Mance Rayder, the King Beyond the Wall has unified the clans and tribes of the Free Folk, the Giants, the Skinchangers and the warring Raiders to form an army. One that will march upon the Wall. But there are those determined to stop them.

    The Night's Watch has marched to stop them before they can reach the Wall. They are camped at the Fist of the First Men a perfect spot to launch attacks upon the Wildling army. But they are well outnumbered, and have taken massive losses. Only a handful remain.

    But there are things more dangerous than Wildlings.

    It silently moves through the camp. With it comes the unnatural cold, driving the men into their tents. All but one. It sees it's target, and draws it's sword.

    The man had come out to investigate the silence. But now the wind roared around him, the sweat on his brow froze. The cold was inside him. That was the last thing he felt.

    Come the morning he was missing.

    It is now Day 1

    There are 25 players, 13 is needed to lynch.


    Wildlings Win - When all threats to them are removed.
    Night's Watch Win - When they have 50% of the players in play.
    The Other Wins - When all players in the game are under it's control.

    Player List

    1. AVA - Lord Commander Jeor Mormont
    2. Chewie - The Weeper
    3. Morgieb - Orell
    4. Skippos - Styr
    5. Arheiner
    6. Farhat - Rattleshirt
    7. Harps - Val
    8. Howe
    9. Heef - Mance Rayder/Wight
    10. Escath
    11. Number 11 - Samwell Tarly
    12. Captain - Varamyr Sixskins
    13. MrPrez - Longspear Ryk
    14. Mousey - Mother Mole
    15. Droos - Toregg
    16. Phlegm - Harma Dogshead
    17. Athlai
    18. Blunder - Ygritte/Wight
    19. TheShiv - Alfyn Crowkiller
    20. Teja - Jarl
    21. Vimes
    22. KATA - Craster
    23. Tart - Jon Snow
    24. Furball - Qhorin Halfhand
    25. Eds - Dirk


    Rules:

    1 - You know all the basic shit. Follow that.
    2 - THERE IS NO DEMANDING CHARACTER CLAIMS OR ROLE CLAIMS in this game.
    3 - Maximum time limit for night orders to come in is 24 hours.
    4 - If I think of more I'll mention them later.

    So, good luck and have fun.
     
    Last edited: Jun 21, 2013
  2. morgieb MC Burridge

    Should be good.
     
  3. Farhat AM Farhat

    In before no lynch.
     
  4. Number 11 CJ Downes

  5. MrPrez CM Dyer

    lynch farhat
     
  6. Escath LE Schaw

    UFXP XFOGRHGH

    Lynch Ritchie
     
  7. Chewie JA Chewie

  8. Phlegm SP Phlegm

    lynch everyone
     
  9. Escath LE Schaw

    BVZS, DV ZOO PMLD GSZG MLYLWB SVIV DROO DZMG GL OBMXS ZMBDZB YVXZFHV DV'W SZEV ML IVKLIGH. NRTSG ZH DVOO No Lynch ZMW TVG RG LFG LU GSV DZB.
     
  10. Number 11 CJ Downes

    Prez is chaos Mage.
     
  11. Athlai JJD Heads

    Finally.
     
  12. BoyBlunder BOY Blunder

    Escath pissing about or has he been Cthulhu'd? Fail to see how that can happen without a night phase
     
  13. Athlai JJD Heads

    Lynching Escath after no reports day 1 should always be an option. I'm certain he'd approve.
     
  14. Magrat Garlick M Garlick

    Toodle pip.
     
  15. morgieb MC Burridge

    Has anyone got any serious ideas?
     
  16. Chewie JA Chewie

    :laugh: awta
     
  17. Captain SSD Dong

    :laugh:
     
  18. Athlai JJD Heads

    No Lynch

    Would rather this game move forward quickly after the glacial start.
     
  19. Captain SSD Dong

    No Lynch
     
  20. Captain SSD Dong

    @99* List of players plz thx
     

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