World War II Mafia - Game Thread

Discussion in 'Forum Games and Activities' started by Furball, Nov 25, 2012.

  1. Furball G Furball

    I'll edit this section tomorrow and set the scene properly.

    It is June 1941. Hitler's forces have had a free reign since the outbreak of hostilities 2 years ago. Nearly all of continental Europe has fallen to occupying German forces, despite the (at times) hindrance of their Italian friends.

    Operation Barbarossa has begun with Germany's surprise invasion of the Soviet Union. This has led the USSR to scramble around looking for potential friends and rebuilding her armies which were purged of many leading personnel in the 1930s. Meanwhile, the British Empire still stands alone, undefeated against Hitler's might. In Asia, Japan has waged war on China, but pressures being brought about by the USA's oil embargo could yet tip Japan and the US into a state of war...

    The objective of those on the Allied side is to eliminate all threats from the Axis.

    The objective of those on the Axis side is to have 50% or more of the lynch votes, and force the Allies into peace on Axis terms.

    Rules

    1. Lynch votes must be bolded: e.g. lynch GingerFurball. Other variants such as kill or vote are not allowed. You must unlynch before voting to lynch someone else.
    2. You must make at least one post every day unless you have a valid excuse. Failure to do so will result in a warning. Do it a second consecutive day and you will be mod-killed, and/or replaced.
    3. Days will last 48 hours. For a lynch, a member must reach >50% of the eligible members' lynch votes. If this does not occur within the 48 hours, a no lynch will occur. If at any point during the day period, a member has reached the required number of votes, then the lynch will go through, regardless of the state of play when I advance the game.
    4. Nights will last 24 hours (or until all night orders have been completed) and days will last as long as I see fit. You will be informed as to when night has begun.
    5. Do not speak about this game outside of the thread unless your role specifies that you may, or I have specifically said otherwise. Not following this will result in being mod-killed. Any outside communication, if your role does allow, must be kept in your specific QT.
    6. Do not quote anything from the moderator that is said outside of this thread such as role PM's or pretend to quote anything from the moderator.
    7. Please do not edit posts. Do not delete either.
    8. Once you are dead you may make one post. This post must not contain any new game-specific information.
    9. Have fun and be respectful to your fellow players. Remember that it's just a game.
    10. Night-talking is allowed, and encouraged.
    11. Character claiming is not allowed. You may hint at who you are, but you may not claim outright eg "I'm the German Leader" is fine. "I'm Adolf Hitler" is not.

    Advice

    • This game is very complicated. Making assumptions based on previous mafia games is likely to be to your detriment rather than actually help you (seriously).
    • Read up more information on your role and character. It could be a good idea to do this as it allows you to plan potential strategies based on what your character could become. Also consider how you wish to play your role – some roles require plenty of thought in order to be played well.
    • Be careful who you trust
    • Keep in mind your extra objectives. Whilst they matter on an individual level, selfishly going after your objective may cost you the overall win.

    Player List

    1. Chewie
    2. Himannv, Jews of Europe
    3. morgieb
    4. Jager, Wilhelm Keitel, Oberkommando der Wermacht
    5. Howe, Hermann Goering, Head of the Luftwaffe
    6. gOAT
    7. Weeman27bob, Heinrich Himmler, Head of the SS
    8. MrPrez, Vasily Zaytsev, Hero of the Soviet Union
    9. Alex, Sir Dudley Pound, Admiral of the Fleet
    10. AVA, General Charles de Gaulle, Leader of the French Resistance
    11. Number 11, Joseph Goebbels, Minister of Propaganda
    12. skippos
    13. Lukic, Gustav V, King of Sweden
    14. Callum, Claus Schenck Graf von Stauffenberg, German Resistance
    15. Ridd, Tadseuz Komorowski, Leader of the Polish Resistance
    16. Captain
    17. Mousey
    18. Eds, Viktor Abamukov, Head of SMERSH
    19. GIMH
    20. Heefa
    21. Arheiner
    22. Quaggas
    23. Cevno, Emperor Hirohito, Emperor of Japan
    24. Tarteh
    25. Athlai
    26. Shiv
    27. mariner, Winston Churchill, Prime Minister of the United Kingdom
    28. Hurricane
     
    Last edited: Dec 21, 2012
  2. Weeman27bob BE Force

    Looking good.
     
  3. Furball G Furball

    Game Mechanics

    The strength and credits system are pretty much stolen from Star Wars Mafia II. However, there are a couple of additional mechanics in this game:

    Invasions
    If a General completes a kill on certain players, they will complete an invasion of a particular country. This gives that player's faction full access to the commodities of that country, which could prove to be extremely useful.

    Geography
    Whilst the strength system is more likely to come into play when determining whether a night kill will be successful, geography matters as well. If a kill fails, you need to take the possible geography as well as any strength mis-match into consideration.

    Items
    Items will become available to buy in this game as well, another mechanism shamelessly stolen from Star Wars II.
     
  4. Furball G Furball

    And with that, it's Night 0, and I'm off to bed.
     
  5. MrPrez CM Dyer

    Received.

    So orsome. Just looking at the player list, this is gonna be epic.
     
  6. Quaggas O du Toit

    Anyone care to explain the strength/credit system?
     
  7. HeathDavisSpeed HT Davis

    I suspect, going off the Star Wars Mafia, that certain players will have a higher strength rating than others and will thus be harder for the mafia to kill.

    The credits will presumably allow you to purchase certain items via some in-game market at some point, but I'm sure it'll become clear in the fullness of time.
     
  8. Howe JHF Howe

    Yeah I should think we'll be able to use our cash to build more air bases or some such to help fend off the Nazi raids on our lives. Or maybe bribe some villains into sharing Axis plans.

    Looking forward to this one. Slightly disappointed not to be a communist, GF missed a trick there.
     
  9. Mousey AJ Son

    Shiv? :p

    So keen for this, looks epic. Top planning.
     
  10. morgieb MC Burridge

    This looks ace. Can't wait to get into some Mafia action.
     
  11. Lukic L Popovic

    I don't even.
     
  12. Howe JHF Howe

    If I ever run another mafia game I'm going to make TheShiv General Grevious regardless of the game's theme.
     
  13. GIMH GIMH Martyn

    Been looking forwards to this one!!
     
  14. Mariner CL Warrington

    Checking in.
     
  15. Skippos SM Morgan

  16. Athlai JJD Heads

    I think Tito should be in this as a 3rd party Slav controller.
     
  17. MrPrez CM Dyer

    Things I expect from this game:

    Skippos not to be Japan, as he'll have to be there to the end before he gets destroyed.
    Switzerland to have to point out wifom in every post.
    Russia to have to end every post with "in soviet russia, you don't play mafia. Mafia plays you."
    Cribb to be included as America half way through the game, then do nothing, then be turned at the end of the game and use the two atomic bombs on England.
     
  18. Weeman27bob BE Force

    Nah, Cribb is "war".
     
  19. Cevno IV Narang

    Looks good.
     
  20. Shiv CD Ochocinco

    Subscribing to thread.
     

Share This Page