Ok, so the way FFFX training works in the Careers mode is you pick a position you train the player and then the intensity. So like this: M.Bate - FF (KP) would = 40 FX to Full Forward and and 40 to Key Position. Or M.Scarlett - B (NK) and BF (NK) would = 20 FX to each Back and Back Fifty as well as 40 to Non-Key position. Or B.Ottens - FF (KP) and Ruck (NK) would = 20 FX to each Full Forward and Ruck and 40 to Key Position. High intensity = 40 + 40 Medium = 24 + 24 Low = 8 + 8 Also the players can get a max of 80 FX for each game they play and how well they play it. Reserves get either 20 or 40. BUT!!! Seeing as i'm simming this in practice we can't train them, so i was think that after round 11 i would tally the FX earned by each player in the games and add it to their stats and making them better. What do you people think?
I'm Happy with that, sounds good. Training is really kinda a pain in career mode, really hard to get your head around, I just auto-train mostly.
Doesn't it automatically make players better? If we get to choose I want mine on medium. EDIT: Just realised it wouldn't on practice. Awesome idea.