Yeah, really annoying for a first season tbh. I wanted it to be as even as possible so it would become popular but it turned out far from that.
I don't necessarily agree, tbh. I think trying to make things too even is a mistake a lot of people running sims make. It keeps the peace better and keeps people happier overall, but I don't think it makes the competitions more popular. People will follow these things even if they aren't happy with how they're doing, and I think it's generally more interesting for all concerned if there's an obvious gap between the quality of teams because then you can have surprises, upsets and realism. When it feels like all the teams are even no result ever really surprises anyone and it feels like you might as well flip a coin. A vast array of abilities in players and teams overall is a better way to do it IMO.
The longer this goes for/the more ability updates. The more realistic and the more better it will get.
It's cause Mousey was a gun at the start of the season and when he turned into a shunt, Rogers took over. Pretty simple formula really hey?
So appears shit is getting rolling for season 3. Eddie dogging us, WAC. Botsy signing, WAG (assuming Steve recruited him)