New Sim (v2)

Discussion in 'Archive of Seasons Past' started by HeathDavisSpeed, Apr 13, 2011.

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  1. HeathDavisSpeed HT Davis

    Injuries, maybe. Yellow cards/red cards, not happening at this stage.
     
  2. HeathDavisSpeed HT Davis

    Not made much progress today, but the stats summary so far has the following data:

    Scrums Won
    Scrums Lost
    Scrums Won Against Feed
    Line Outs Won
    Line Outs Won Against Throw
    Line Outs Not Straight
    Line Out Infringements
     
  3. Eds E Ames

    :wub: Awesome.
     
  4. HeathDavisSpeed HT Davis

    I'm just shitting myself that the first test will either come at 0 - 0 or 121 - 195 or some other ridiculous score. Bit nervous about how it'll all turn out. Not getting any error messages from the non-proper tests I'm doing, thankfully.
     
  5. Baxter MJ Deane

    Awesome work Heef :wub: When do you expect the first test to be?
     
    Last edited: Apr 29, 2011
  6. Incey BC Jacobs

    In Heef we trust.
     
  7. HeathDavisSpeed HT Davis

    Once the draft is finished. You'll just get no stats at this stage, but I don't think that matters for now.
     
  8. HeathDavisSpeed HT Davis

    Fixed some small issues. It now tells me who achieved a line break (before, I had to work it out myself based on a number, and it was wasting a fair bit of time, so that's helpful) and it now comes up "PENALTY GOAL" rather than "TRY" when someone scores a penalty. Just an annoyance. Will fix conversions next.
     
  9. Gazza GJ Weaver

    Top draw that
     
  10. HeathDavisSpeed HT Davis

    Conversions fixed. Might also bump up the difficulty of penalty shots at goal. Seems that too many are going over at the mo.
     
  11. HeathDavisSpeed HT Davis

    Now in-game injuries can happen. Should put the cat amongst the pigeons when the real season starts as you will need appropriate backup on the bench... And at the moment, the Vikings in particular only have a first XV and no backup or bench.
     
  12. Escath LE Schaw

    Vikings need to sort themselves out.
     
  13. Farny AP Farnsworth


    Do we have drop goals?
     
  14. HeathDavisSpeed HT Davis

    Nah. The difficulty I've had with drop goals is the decision as to when to go for them. It's dependant on multiple variables - time through the game, distance from the posts, the match scoreline. The biggest issue is what combination of those three variables creates the opportune moment for a droppie. I decided that due to the risk of bollocksing it up, and that it's a relatively minor part of the game these days, that I left it out. It's something I'll look at adding in the future
     
  15. stupersteve03 SJ Cambridge

    Nah, we are sorted.
     
  16. Farny AP Farnsworth

    Fair enough. I can see why they're definitely not worth the trouble.
     
  17. Zakaron SDR Laing

    You be sorted all right by the other teams as we take you down.:whip:
     
  18. Zakaron SDR Laing

    Once Heef gets the sim right before season start's and we have a full season under the new sim then we would talk about the small little thing's that can be imputed into the game/sim.
     
  19. Farny AP Farnsworth

    Indeed. Such as free kicks, knock ons in the tackle and mad Carlos Spencer style through the legs passes.
     
  20. Doog J McDougal

    I think knock ons in the tackle are already there? I'm pretty sure I caused a couple that last game...
     
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