It'll take me less time than the injury sim I made for CPL Aussie Rules, which I delivered within about 30 minutes of being asked to do it. So fuck you, I say. Fuck you to hell.
Skippos to confirm my promptness on that particular task. It's not a very straight forward injury sim either, not the CricSim and Seasonal Rugby ones, because different players have different likelihoods of injury.
Just wanted to chip in and say that as much as VB sucks, it's actually a very nice language to code a sim in.
Code: Stats Players: Warrington - Evans Aces: 5 - 0 1st serve %: 49.17% - 44.95% 2nd serve %: 83.61% - 53.33% Double faults: 10 - 28 Errors: 98 - 88 Points: 121 - 108 Point direct from serve: 0 - 0 Average 1st serve speed: 94.52 - 88.83 Fastest Serve: 123.50 - 126.49 Break Points: 20 - 21 New stuff coming along well, break points still being really annoying and not going away. Need to alter returning a bit now too.
Code: Stats Players: Warrington - Howe Aces: 7 - 5 1st serve %: 49.22% - 79.65% 2nd serve %: 86.15% - 91.3% Double faults: 9 - 2 Errors: 106 - 91 Points: 116 - 125 Point direct from serve: 16 - 5 Average 1st serve speed: 97.31 - 124.24 Average 2nd serve speed: 73.84 - 94.97 Fastest Serve: 130.74 - 154.83 Break Points: 12 - 15 Right then, serving and returning I'm now relatively happy with, need to re-add in winners and probably a stat for that, and find some way of cutting down all of these stupid break points. Also partially added in drop shots too. Stat retention should be coming in too, so head-to-head stats will be a possibility.
I was converting the sim code into Python the other day and I realised how to do these, top one is actually close to being done
List of things to do before restart so I don't forget: Re-add commentary Finish calculating past performance thing Prepare for past performance implementation in player skills Put stuff in place for fatigue for if Cribb bestows me with post ranks Re-add home country bonus Stick in mass match sim Stats to output to text file with comms Stats to output to player stats file Convert doubles to python too at some point for all ease of use/newish features I think that's all. Made some other fancy things, like an odds calculator. I also may have just played a million games back to back with me and masters